Tuesday, July 7, 2015

Bones III Starts TODAY!

Unless you've been living under a rock, you know that Reaper makes some of the best minis out there, and has for a long time. You also know they've run two wildly successful Kickstarters to transition some of their old catalog into a cheaper plastic material they call "Bonsium" as well as expanding their catalog with all new sculpts.

Today, they launch their 3rd* Bones kickstarter to expand the line even more!!!


What's in it? This... but only for the first few seconds if the previous kickstarter was any indication.


Seriously, If this doesn't hit $1 Million in the first... 36 hours, I'll be shocked. Expect the stretch goals to get knocked down faster than they can update the page!

The Kickstarter goes live at 10am Central time... you can follow the countdown clock here!



*Ok, technically it's their 4th. The one I'm not talking about was their more modest CAV (Battletech) Bones kickstarter.

Monday, July 6, 2015

NPC: Old Vashoth

"Who?" Feris asked.

"Old Vashoth. He lives up stream, about half a mile or so." The farmer pointed vaguely with his scruffy chin.

"And he can tell us about the old citadel?"

"Well, I can't say fer sure... but he's old. Been around for a while."

"That's usually what old means." Nimble mumbled.

"Aye, aye..." the farmer nodded "but Old Vashoth, he's been around." He looked expectantly at Nimble, who stared back blankly. "You know, around here. Local like."

"Ah."

"But... uh... you'd best be careful poking around. I heard he turned Goodman Barak's son into a raven last summer. Went to go talk to him about some map or scroll or something he'd pulled out of the attic, wasn't seen for months. But during that time, Old Vashoth had a crow in his shoulder. Soran wouldn't talk about it when he showed up in the upper cornfield right at harvest time. But his hair was black..."

"We'll be careful." Nimble promised.



Old Vashoth
Tiefling/Demon-touched Sage/7th level Wokan
Master of local lore and veteran of the last great Chaos wars (though he won't generally talk about that)

Old Vashoth was cursed with immortality during the last great war. Unfortunately he wasn't blessed to remain young. At this point in his existence he alternates between searching for a means to become young (or at least younger) or a way to finally die. He's given up on violent means to end his life, as they tend to be extremely painful to recover from.



Image by Joseph Becci

Saturday, July 4, 2015

#6MMRPC Week 5: All about the base

Work continued on the base for Ebonwrath, though not directly. Rather on the test base.
I added a Mage Knight dryad and some cork, and then used hot glue to make a border.


Add in some water effects... and wait.


But I also wanted to see what some ink added to the effects would do, so I made another little section, and tried that out.

Results:
Make sure that whatever you use to seal in the water effects actually seals. The smaller section leaked out under the glue. The larger section leaked a little bit.
From what I can tell the ink made it more murky. I like the effect.
If you catch it at the right time, a bit of brush work on the water effect can create texture.


A big chunk of time I'd planned on working on minis this week got sucked up by Comcast screwing up my internet. I did take advantage of some time spent on hold working on Darkrasp so it wasn't totally wasted... but I really wish that there was another internet provider option... 

Friday, July 3, 2015

Free RPG Day Intro D&D Game

I was asked to run a 2 hour 5e intro game at my FLGS for their delayed Free RPG Day event on Sunday. So with that in mind, I dug out my starter box to mine it for ideas. I also shamelessly stole the pre-gens. Wanting to make it a good session for new players (who Free RPG day is aimed at) I dug through my painted and pre-painted mini collection for appropriate PCs.

I decided that in my 2 hours I needed to show the sorts of things you get in Dungeons and Dragons, so I picked goblins, skeletons, and a dragon!


It helped that those were monsters I had plenty of minis for, and since I wanted to run an engaging session for the new players, having the monsters out I figured could only help.

Unfortunately it turned out that all 5 players were at least somewhat experienced 5e players... Ah well, still tried to give them a good intro experience.

Brian played Jarrod the human ax fighter
Josh played Kythea the elven wizard
Rick played Cade the halfling rogue
Colin (from my Wednesday night D&D group - currently on hiatus) played Thorin the hill dwarf cleric
Justin (also from my Wednesday night group) played Palish the human sword & bow fighter

I set the scene, telling everyone that the last great empire had fallen, that he red sun sat low and cold in the sky. That the once bright blue sky was now a dull purple… but that there were those who pushed back against the end of civilization…. those who fought the creatures in the dark, that they were such adventurers on their way to a ruined city whose name had been forgotten in time. They were traveling north through a mushroom forest when they spotted some red capped blue skinned creatures perched in the mushroom caps… armed with bows!

The adventurers were spread out, as were the 4 goblins. Unfortunately the goblins were ready to ambush. Halfway through the bloody fight 2 more goblins closed in from behind the party! Thorin needed to heal himself twice, Kythea come close to death, and Cade was left to bleed out at the end of the fight.

With Cade’s death, Rick left the party to go play some 40K RPG. Had it been a new player, I’d have fudged it… But Rick seemed perfectly content to jump into the next starting game.

The 4 remaining adventurers continued on, reaching the ruins of the city. Poking through the mostly empty shells of buildings, they came to a large structure that descended into the ground via a long spiraling ramp. They heard some noise coming from the darkness, so torches were lit, and they stepped into the darkened structure. They quickly noticed a steel door off to the side, and attempted to open it in favor of going down the ramp. Unfortunately their crowbar only managed to bend the door, wedging it tighter in place. The noise drew 4 skeletons from the darkness!

Battling the skeletons was far less taxing for the party, and they quickly pressed deeper into the structure, eventually arriving at a large space supported by smooth pillars, and flooded to ankle depth with black swampy water. Two more skeletons emerged from the shadows, armed with bows, and from a dark corner, a black dragon! Thorin and Jarrod both fell during the fight, but neither drowned in the disgusting water, while Kythea and Palish decided a fighting retreat was the best option. When the dragon had had enough, they turned back and Palish lodged an arrow in the base of it’s skull, bringing the beast down!



And what did I pick up at Free RPG day?


The good(man games) stuff!

Thursday, July 2, 2015

5e WNW: Isle of the Dead

Session 15 of the weird new world campaign was played on Friday 6/5

The party consisted of the following:
Veidt, 1/2 Elf Wizard 4 [John (Absent, but kindly substituted by Erindale)]
Nessendra, Wood Elf Cleric 4 (Erindale)
Kethra, Human Fighter 4 (Nikki)
Bach, Dragonborn Warlock 4 (Erik - Absent, but kindly substituted by Hanna)
Riia, Human Ranger 4 (Hanna)
Guy Noir, ½ Elf Rogue 4 (Nadia - Absent, but kindly substituted by guest player Julia)
Anya Bowen, Tiefling Ranger 4 (Allison)


This would have been a great week to have pictures, but my cell phone died an inglorious death - I fell on the stairs, and it cushioned my fall... :-/  Such is life...


Continuing south, the party begins to smell decay and rot beyond what they've normally encountered in the swamp, and above they spy a winged man in a silver breastplate circling.


Guy and Bach stride forward, confident that their companions are right behind them. Meanwhile, everyone is is behind them, hiding in the bushes, praying that they haven't been spotted.

The winged figure looks down upon Guy and Back and descends, hovering just ahead of them. It's about this point that Guy and Bach realize they are alone. They swallow hard, and begin to talk to the winged man, who demands to know what they're doing in his swamp. They stumble over themselves trying to be as humble and unaggressive as possible, and beat a hasty retreat, getting pulled into the bushes as they pass by their friends. Some hushed discussion follows, and the party decides to confront the winged man.

As one, they step out of the bushes, and tromp forward. He watches from above, circling, mostly disinterested, but begins to once again descend. The party reaches a shoreline as he once again hovers before them. Beyond, in the water, a mound of bodies slowly churns. Rotted corpses of people and animals slowly crawl over each other, somehow keeping the island of bodies afloat.

"Why have you returned? What do you want?" his voice booms.

The party stammers a bit, and asks what they can call him. "Master" is the unsurprising response. They tell him they're on a mission to retrieve something from the island, in a room as dark as pitch. "The Frog sent you for my heart... bah. You will kneel to me, and worship me as your god."

Predictably this didn't go over well with the party (except for Guy, who went down on his knees faster than a 2 copper hooker). About this point they also noticed that the island was now much closer to the shore. The Master, seeing the party's unwillingness to worship him, decided they could add to his lair.

Individual zombies began to arise from the island, and moved to attack. At first the zombies were mostly ignored in favor of attacking The Master, but their numbers continued to grow. Nessendra's holy mace made quick work of any zombie it touched, but the resilience of the dead flesh showed that this strategy was a losing one. The Master took every blow with little interest, much like his zombies, and while it was clearly having some effect, the wounds continued to knot back together.

Realizing that the heart the Master mentioned was probably the thing that Anura needed, they beat the Master down
and ran for the opening in the island. Within the island was no less disturbing than the outside. The walls, floor, and ceiling were all made of bodies, though these seemed far less wiggly than the ones on the surface. A fork in the tunnel nearly sent Riia down a bone shard filled pit, but she managed to keep from falling in. Running down the other passage Guy and Bach entered a chamber that dripped black gore, and in the center a beating heart the size of a cantaloupe! Bach tossed his cloak over it and scooped it up...

Tuesday, June 30, 2015

Bones III: 1 week warning...

Exactly one week from the moment this post goes live, Bones III is due to launch.


Are you excited yet?